«GraphoGame Norsk», as it is called on application stores, was the result of a collaboration between the University of Jyväskylä in Finland and University Stavanger for developing an adaptive digital reading intervention for Norwegian children.
-What separates GraphoGame from many other learning games is that it is «adaptive», that is, the game adjusts the difficulty based on how the player solves the tasks. In this way, the child will constantly have new challenges, says Professor Per Henning Uppstad at the Norwegian Reading Centre.
GraphoGame Norsk was part of the «On Track»-research project funded by the Norwegian Research Council (FINNUT) aiming to promote research and innovation in education between 2014 and 2018. 1200 children from 17 Norwegian schools participated in the study. After the study GraphoGame Norsk was released as a free app within Norway on Google Play Store and Apple App Store.
As part of the agreement the Reading Centre shall continue research in the field of serious gaming in literacy, while the commercialization arm of University of Stavanger, Validé will work with the GraphoGame company to establish a local presence in Norway to maximise the educational value of the application to Norwegian students, teachers and parents.
GAMING: Through a number of levels, the child progresses from letters and letter-sound, to short words and eventually longer words.
During the summer of 2019 GraphoGame Norsk will be receiving significant software updates to enhance its effectiveness in school environments as well as introduce an optional premium service enabling online features, classroom management features and many more.
GraphoGame Norsk currently is only available in Norwegian app stores but will be launched worldwide in the coming months.
Read more: GraphoGame Norsk, lesesenteret
Text/blog: Jesper Ryynänen, Cofounder of GraphoGame